A simple analogy of Java classes, instances, and objects. .. .. [Series that makes you feel like you understand]

Explaining what is different from a class or an instance so that people can imagine it softly

Overview of each

--Class A type that collects the common states and behaviors of objects. Design documents.

Speaking of cooking

--Class A recipe. It feels like a recipe death that makes "tuna sashimi" by combining a variable called "tuna" with a method called "cutting". However, it is just a recipe, not "tuna sashimi" itself.

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