I made a sample of how to write delegate in SwiftUI 2.0 using MapKit

TL;DR I made a sample delegate using SDK etc. written in Objective-C with reference to CoreLocation. Click here for the source> https://github.com/dropcontrol/LocationUpdata I also use @ ObservableObject and @ObserbedObject instead of @State as a method using Property Wrapper of SwiftUI. Actually, since Property is changed in a single View, @State is enough. When using @ ObservableObject, it means that Property needs to be changed across multiple Views. reference: https://rusutikaa.github.io/docs/developer.apple.com/documentation/swiftui/managing-model-data-in-your-app.html https://capibara1969.com/2508/

How to write a delegate?

The app itself is a single-function app that uses MapKit to get the latitude and longitude and display it. And, the part to get the latitude and longitude is done by func locationManager (_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {, which is defined in CLLocationManagerDelegate. So how do you write a delegate?

struct ContentView: View {
    @ObservedObject var placeInfo = PlaceInfo()
    var manager = CLLocationManager()
    var managerDelegate = locationDelegate()

    var body: some View {

            HStack {
            HStack {
            Button(action: {
                print("Button Tapped")
                placeInfo.latitude = managerDelegate.currentLatitude
                placeInfo.longitude = managerDelegate.currentLongitude

                Text("Current Location")
        .onAppear() {
            manager.delegate = managerDelegate



You can now access the managerDelegate.locationManagerDidChangeAuthorization (manager) inside the Button and the managerDelegate.locationManagerDidChangeAuthorization (manager) in .onAppear ().

The delegate itself is described as follows.

class locationDelegate : NSObject, ObservableObject, CLLocationManagerDelegate {
    //Variables to retrieve from delegate
    var currentLatitude: String = "none"
    var currentLongitude: String = "none"
    func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {

        if manager.authorizationStatus == .authorizedWhenInUse {

            // add "Privacy - Location Default Accuracy Reduced" in info.plist
            // and edit in souce code that value is <true/> or <false/>
            if manager.accuracyAuthorization != .fullAccuracy {
                print("reduce accuracy")

                // add "Privacy - Location Temporary Usage Description Dictionary" in info.plist
                // and set "Location" in Key
                manager.requestTemporaryFullAccuracyAuthorization(withPurposeKey: "Location") {
                    (err) in
                    if err != nil {
        } else {
            print("not authorized")
            // add "Privacy - Location When In Use Usage Description" in info.plist
    func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
        if let location = locations.last {
            print(String(format: "%+.06f", location.coordinate.latitude))
            print(String(format: "%+.06f", location.coordinate.longitude))
            currentLatitude = String(format: "%+.06f", location.coordinate.latitude)
            currentLongitude = String(format: "%+.06f", location.coordinate.longitude)

The above managerDelegate.locationManagerDidChangeAuthorization (manager) is a method of CoreLocationg that alerts the user to license the location information (the location information cannot be obtained unless it passes there). Defined in func locationManagerDidChangeAuthorization (_ manager: CLLocationManager) {}. At what level and how do you get permission to acquire information by setting in info.plist? You can set the.

The following func locationManager (_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {} is used to update the location information. This is the delegate function. In fact, this function isn't called from anywhere, it's called every time the location is updated.

@ ObservableObject and @ObserbedObject

As I wrote briefly, there is no problem writing Property Wrapper with @State in this app (I also commented it out in the source), but with @ ObservableObject, it is @Publised By attaching to a variable, the update is automatically reflected, the variable is shared across multiple views, and it is applied in one place.

How to write

@ObservableObject is defined as a class as follows.

class PlaceInfo: ObservableObject {
    @Published var latitude: String = "none"
    @Published var longitude: String = "none"

If you mistakenly type @ ObservedObject in automatic storage here, an error will occur (obviously, it tends to be done).

When using ...

@ObservedObject var placeInfo = PlaceInfo() //This is Observed.

You can instantiate it with and then call it and rewrite variables by doing something like placeInfo.latitude. I personally think that this is a cleaner way to write than writing with @State. It doesn't look like it's problematic to use in a single view, but if you want to manage the scope of variables, it's a good idea to use them properly.

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