[Blender] Modeling tips Summary User Interface

This article summarizes the operations in CG Boost's 100+ Tips to Boost Modeling in Blender.

table of contents

  1. Customize shortcuts
  2. Display the mode pie menu
  3. Display the shader pie menu
  4. Switching transparent mode
  5. Use MATCAPS to verify surface irregularities
  6. Make the outline of the object easy to understand
  7. Randomize the color of the object
  8. Focus on the selected object 8.3 Increase the operability of the D viewport
  9. Allow only selected objects to be displayed
  10. Align the viewpoint to the selected surface

0. Customize shortcuts

● ** Shortcuts cannot be used without NumPad ** ● I want to change the shortcut ** ● I want to assign shortcuts to frequently used operations **

Problems like this can be solved as follows.


○ Change shortcut

The following gif is a customized plane addition shortcut to [alt + P]. ezgif.com-gif-maker (36).gif

① Right-click on the operation panel you want to change ② Press Change Shortcut ③ Press the key you want to set


○ Add to Favorites

① Right-click on the operation panel you want to change ② Press Add to Quick Favorites ③ Call by pressing the Q key


1. Display the mode pie menu with [TAB + drag]

ezgif.com-gif-maker (33).gif

Setting method ① Press Edit ② Press preferences ③ Press KeyMap ④ Check 3D View / Pie Menu on Drag

2. Press [Z + Drag] to display the shader pie menu

ezgif.com-gif-maker (34).gif

3. Switch transparent mode with [Alt + Z]

① Press [Alt + Z] in 3D Viewport

4. Use MATCAPS to verify surface irregularities

ezgif.com-gif-maker (38).gif

① Switch to solid mode ② Press the view port shading tab ③ Press MatCap ④ Push the sphere ⑤ Select the one you like

5. Make the outline of the object easy to understand with CAVITY

ezgif.com-gif-maker (39).gif

① Press the view port shading tab ② Check Options/Cavity ③ Select Type ④ Adjust the strength of the raised part (mountain) and the depressed part (valley)


6. Randomize the color of the object

ezgif.com-gif-maker (41).gif

● Random color scheme is possible for objects in the 3D viewport

① Switch to solid mode ② Press the view port shading tab ③ Press Color/Random

7. Focus on the selected object with the NumPad period ([.])

ezgif.com-gif-maker (42).gif

① Select an object ② Press the period ([.])

● You can focus on selected vertices, edges, and faces even in ** edit mode **

● Applicable to ** objects selected in the outliner ** at the top right of the Blender screen


Without NumPad ① Press view ② Press Frame Selected

8.3 Increase the operability of the D viewport

○ Zoom to where the mouse is

① Press Edit ② Press preferences ③ Press Navigation ④ Check Zoom/Zoom to Mouse Position

○ Allow zooming close to an object

① Press Edit ② Press preferences ③ Press Navigation ④ Check Orbit & Pan/Auto/Depth

○ Allows the field of view to rotate around the selected object

① Press Edit ② Press preferences ③ Press Navigation ④ Check Orbit & Pan/Orbit Around Selection

● Can also be used in edit mode

9. Allow only selected objects to be displayed

ezgif.com-gif-maker (43).gif

① Select the object you want to display while holding down the shift key. ② Press [/] on NumPad ③ Press [/] again to return to the original


● Without NumPad ① Press view ② Press Local View ③ Press Remove from Local View

10. Align the viewpoint to the selected surface

ezgif.com-gif-maker (44).gif

① Switch to edit mode ② Press [shift + NumPad1] → Viewpoint from the front Press [shift + NumPad3] → Viewpoint from the right side Press [shift + NumPad7] → View from the front


● Without NumPad ① Press view ② Press Align View ③ Press Align View to Active ④ Select the direction you want to see

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