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Understanding does not progress just by reading a site or a book. It is very important to write the code yourself and run the program.
--The main method must belong to one class (eg Sample1). --The access modifier public means "can be called from anywhere". --The main Java function is public. --static is added to call the main method without instantiating the class. --The return value is void, which means that the main method returns nothing. --"String [] args" written in parentheses of main --String [] means an array of Strings --String is a type for storing a character string. Those classified as reference types. --args is the argument name. You can use the value passed as a command line argument in your program. --Enclose classes and methods in {}. --Standard output with System.out.print (). --The executable statement ends with;. --// is a comment line. Ignored when running the program.
Sample1.java
public class Sample1 {
public static void main(String[] args){
//Standard output here
System.out.print("hello world");
}
}
--Make the file name (Sample1.java) and class name (Sample1) the same. --Note that the program execution is not "java Sample1 **. Class **". --After executing the program, the main method is executed first.
> javac Sample1.java #compile
> java Sample1 #Program execution
hello world #Execution result
—— Literals are the values themselves, such as letters and numbers.
Sample2.java
public class Sample2 {
public static void main(String[] args){
// 1.Character literal
System.out.println('A');
char c1 = 'B';
System.out.println(c1); //variable
//System.out.println('AB'); //Compile error
System.out.println('\u0041');//Character code specification
// 2.String literal
System.out.println("Hello");
String str = "123";
System.out.println(str);
//Supplement:Escape sequence
System.out.println("Hello\nWorld!!");
// 3.Integer literal(Decimal number)
int i = 123;
System.out.println(i);
System.out.println(i+100);
// 4.Floating point literal
double d = 3.14;
System.out.println(d);
System.out.println(d+1.54);
d = 2.712e-4;
System.out.println(d);
// 5.Logical value literal
boolean b = true;
System.out.println(b);
b = (10 == 5);
System.out.println(b);
}
}
--Arithmetic operators (+,-, *, /, etc.) --Assignment operator --Comparison operator --Logical operators --Bitwise operator --Operator precedence
Sample3.java
import java.util.Arrays; //To display the contents of the array
public class Sample3 {
public static void main(String[] args){
System.out.println("======= 1.Arithmetic operator=======");
// 1.1 increment
int a = 10;
int b = a++; //Increment after substitution
System.out.println(b); // int b = a;
// a = a + 1;
//Same as
int x = 10;
int y = ++x; //Increment before assignment
System.out.println(y); // x = x + 1;
// int y = x;
//Same as
// 1.Concatenation of 2 strings
String str1 = "Hello " + "World";
System.out.println(str1);
System.out.println("======= 2.Assignment operator=======");
// 2.1 Assignment (primitive type)
int x2 = 10;
int y2 = x2;
y2 += 1;
System.out.println(x2); //Result: 10
System.out.println(y2); //Result: 11
// 2.2 Substitution (reference type)
int[] x3 = { 10, 20, 30 };
int[] y3 = x3;
y3[0] += 1;
System.out.println(Arrays.toString(x3)); //result:[11, 20, 30]、x[0]Note that the value of!!
System.out.println(Arrays.toString(y3)); //result:[11, 20, 30]
System.out.println("======= 3.Comparison operator=======");
// 3.1 Numerical comparison(Basic type,Reference type)
int[] x4 = { 1, 2, 3 };
int[] y4 = { 1, 2, 3 };
System.out.println(x4[0] == y4[0]); //Base type comparison (result: true)
System.out.println(x4 == y4); //Reference type comparison 1 (result: false)
System.out.println(Arrays.equals(x4, y4)); //Reference type comparison 2 (Result: true)
// 3.2 string comparison
String str2 = "abc";
String str3 = "ab";
str3 += "c";
System.out.println(str2==str3); //Result: false
System.out.println(str2.equals(str3)); //Result: true
System.out.println("======= 4.Logical operator=======");
System.out.println("======= 5.Bit operator=======");
}
}
--There is a description to do variable declaration and initialization separately, and a description to do it at the same time.
Sample5.java
public class Sample5 {
public static void main(String[] args){
// 1.Variable declaration
// [Format]Data type name Variable name;
int idata;
String str;
// 2.Value assignment
// [Format]Variable name=value;
idata = 100;
str = "abcdef";
//Substitution is "==Note that it is not!
// idata == 100;Will result in a compilation error
}
}
Sample6.java
public class Sample6 {
public static void main(String[] args){
// 1.Variable declaration and value assignment
// [Format]Data type name Variable name=value;
int idata = 100;
String str = "abcdef";
}
}
--Primitive types are the types of variables that are the basis of Java. -It is distinguished from the "reference type" described later. --8 types of primitive types --Integer --byte type --8-bit (1 byte) data --- Integer from -128 to 127 --short type --16-bit data --An integer from -32768 to 32767 --int type --32-bit data --- Integer value from -2147483648 to 2147483647 --long type --64-bit data --- Integer value from 9223372036854775808 to 9223372036854775807 --Floating point numbers --float type --32-bit single precision floating point number --The number of valid digits is 6 --Double type --64-bit double precision floating point number --The number of valid digits is 15 --Logical type --Boolean type --True / false value (true or false)
Sample4.java
public class Sample4 {
public static void main(String[] args){
System.out.println("======= 1.byte type=======");
byte b1 = 127;
System.out.println(b1);
b1 += 1;
System.out.println(b1); // -It becomes 128 (overflow)
System.out.println("======= 2.short type=======");
short s1 = -32768;
System.out.println(s1);
s1 -= 1;
System.out.println(s1); //It becomes 32767 (overflow)
System.out.println("======= 3.int type=======");
int i1 = s1;
i1 += 1;
System.out.println(i1); // 32768(correct)
System.out.println("======= 4.long type=======");
//long l1 = 9223372036854775807; //Compile error
long l1 = 9223372036854775807L; //correct
System.out.println(l1);
System.out.println("======= 5.float type=======");
//float f1 = 3.14; //Compile error
float f1 = 3.14F; //correct
System.out.println(f1);
System.out.println("======= 6.double type=======");
double d1 = 3.14;
d1 = d1 + 5.2e3;
System.out.println(d1);
System.out.println("======= 7.boolean type=======");
boolean bl1 = true;
System.out.println(bl1);
bl1 = (d1 < 3); //Since d1 is greater than 3, the result is false
System.out.println(bl1);
System.out.println("======= 8.char type=======");
char c1 = 'a';
char c2 = 'Ah';
//char c3 = "ab"; //Compile error:Cannot store strings
System.out.println(c1);
System.out.println(c2);
}
}
--In Java, variable types other than primitive types are classified as "reference types". --A typical example of a reference type is "String"
Sample7.java
public class Sample7 {
public static void main(String[] args){
String str = "Hello"; //The string is"(Double quotation)Enclose in
str += "World!!";
System.out.println(str);// "HelloWorld!!"Displayed as
}
}
――Both represent "variable type". ――The difference is the "value to put in the variable". --In the primitive type, the "value" itself is put in the variable. --100, 200, 0, etc. for integers --For letters, ‘a’, ‘a’, etc. --True, false for logical type --For the reference type, the variable contains "memory address value (memory location where the value is stored)". --If it is a character string type String, an address value with the character string "abcdef" (address 1000, etc.)
Sample8.java
public class Sample8 {
public static void main(String[] args){
//Primitive type
int x = 10;
int y = x;
//Reference type
String s1 = "abc";
String s2 = s1;
}
}
The character string "abc" is entered at address 1000.
Sample9.java
public class Sample9 {
public static void main(String[] args){
// 1.Array variable declaration
// [Format]Data type name[]Array name;
int[] ai;
String[] as;
// 2.Reserve area for array
// [Format]Array name=new type name[Element count];
ai = new int[5];
as = new String[10];
// 3.Array initialization
// [Format]Array name[Element number] =initial value;
//Note: Element numbers start with "0"
ai[0] = 1;
ai[1] = 2;
as[0] = "abc";
as[1] = "defg";
}
}
Sample10.java
public class Sample10 {
public static void main(String[] args){
//Method 1: Combine array variable declaration and area allocation into one
// [Format]Data type name[]Array name=new type name[Element count];
int[] ai1 = new int[5];
String[] as1 = new String[10];
//Method 2: Array variable declaration,Secure area,Combine initialization into one
// [Format]Data type name[]Array name= {Initial value 1,Initial value 2,・ ・ ・};
int[] ai2 = {1, 2, 3};
String[] as2 = {"abc", "de", "fghij"};
}
}
It is an important concept common to all programming languages, not just Java.
The processes must be executed in order from the top (top) to the bottom (end) of the program.
Sample12.java
public class Sample12 {
public static void main(String[] args){
//The execution result is "1" no matter how many times you do it., 2, 3, 4,Displayed in the order of "5"
System.out.println("1");
System.out.println("2");
System.out.println("3");
System.out.println("4");
System.out.println("5");
}
}
Sample13.java
public class Sample13 {
public static void main(String[] args){
//Same when calling a method.
//The execution result is "1" no matter how many times you do it., 2, 3, 4,It is displayed in the order of "5".
System.out.println("1");
sub();
System.out.println("5");
}
public static void sub(){
System.out.println("2");
System.out.println("3");
System.out.println("4");
}
}
So-called if statement or switch statement. It is used when changing the flow of the program, such as when a certain condition is met and when it is not met, and when you want to perform different processing.
Sample14.java
//Execution result
//i is an even number.
//j is an odd number.
//k is an even number and 10 or less.
//D
public class Sample14 {
public static void main(String[] args){
int i = 10;
int j = 9;
int k = 8;
int l = 2;
// 1.1 if statement
if(i % 2 == 0){
System.out.println("i is an even number.");
}
// 1.2 if-else statement
if(j % 2 == 0){
System.out.println("j is an even number.");
}else{
System.out.println("j is an odd number.");
}
// 1.3 if-else if statement
if(k % 2 == 0 && k > 10){
System.out.println("k is even and greater than 10.");
}else if(k % 2 == 0 && k <= 10){
System.out.println("k is an even number and 10 or less.");
}else{
System.out.println("k is an odd number.");
}
//2 switch statement
switch (l){
case 0:
System.out.println("zero");
break;
case 1:
System.out.println("Ichi");
break;
case 2:
System.out.println("D");
break;
default:
System.out.println("Other");
break;
}
}
}
So-called for statement and while statement. Used when repeating a certain process.
Sample15.java
//Execution result
// [100, 100, 100, 100, 100, 100, 100, 100, 100, 100]
// [200, 200, 200, 200, 200, 200, 200, 200, 200, 200]
// [300, 300, 300, 300, 300, 300, 300, 300, 300, 300]
import java.util.Arrays;
public class Sample15 {
public static void main(String[] args){
int[] ai = new int[10];
// 1.for statement: Set 100 for all elements of the array
for(int i = 0; i < ai.length; i++){
ai[i] = 100;
}
System.out.println(Arrays.toString(ai));
// 2.while statement: Set all elements of the array to 200
int j = 0;
while(j < ai.length){
ai[j] = 200;
j += 1;
}
System.out.println(Arrays.toString(ai));
//Extra edition Of course.There is a method that does not use iterative processing, but it is inefficient.
ai[0] = 300;
ai[1] = 300;
ai[2] = 300;
ai[3] = 300;
ai[4] = 300;
ai[5] = 300;
ai[6] = 300;
ai[7] = 300;
ai[8] = 300;
ai[9] = 300;
System.out.println(Arrays.toString(ai));
}
}
--A method (function) is a collection of processes. --Define the process with one method, such as when performing the same process in multiple places. --There are two methods, "class method" and "instance method". Let's start with the class method. --Access modifier: public, private, etc. --static: required --Return value: Type of value returned to the method caller (void if nothing is returned) --Dummy argument: Value to be passed to the method (omitted when nothing is passed)
Access modifier static return value method name(Formal argument) {
Method processing;
:
}
Sample11.java
import java.util.Arrays; //Required to display the contents of the array
public class Sample11 {
public static void main(String[] args){
int[] ai = new int[5];
//Pass a value (actual argument) when calling a method
//In the case below, the actual arguments are "ai" and "0".
setArray(ai, 0);
System.out.println(Arrays.toString(ai)); //result:[0, 0, 0, 0, 0]
setArray(ai, 100);
System.out.println(Arrays.toString(ai)); //result:[100, 100, 100, 100, 100]
}
//Method to set the specified value in the array
//argument(Formal argument) int[]array An array to set the value
//int val value
//Return value(Return value)None
public static void setArray(int[] array, int val){
for(int i = 0; i < array.length; i++){
array[i] = val;
}
}
}
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