Chapter 4 Summary of Introduction to Design Patterns Learned in Java Language

Long time no see. It's white. The other day, senior engineers don't know the design pattern! ?? After that, I was given a "Introduction to Design Patterns Learned in Java Language" written by Hiroshi Yuki, so I decided to study. However, even if I read the book, I can't remember it, so I decided to write it as a memorandum. This is the 4th time. I will do my best so that I can finish the race. In addition, there is a sample program in "Introduction to Design Patterns Learned in Java Language", but we will omit it due to copyright reasons. Please understand.

Last time, I wrote an article about "Template Method pattern". The previous article is below. https://qiita.com/sirajirasajiki/items/53e1d2aea166190f9a6f

This time, I would like to describe the "Factory Method pattern". There is also a sample program in the "Factory Method pattern", but we will omit it for copyright reasons. Please understand.

Chapter 4 Factory Method-Leave Instance Creation to Subclasses

"Introduction to Design Patterns Learned in Java Language"

Factory Method is simply the Template Method pattern applied to instantiation.

That's right.

I think some people may find it difficult to imagine, so I will give an example. Imagine a factory. At the factory, products are created. At major chain stores such as Shimamura and Uniqlo, T-shirts are often made at factories, right? I think that the size is roughly decided for each size, such as this for S size and this for M size. However, I think that the materials and designs differ from company to company. I think that other personal computers are also made at the factory. If it is a personal computer, the memory is 16GB and it will be divided like SSD or HDD. In this way, whatever you make in the factory is a product, isn't it? If making something in the factory is a superclass, the T-shirt factory is a subclass. However, you can also create a subclass called a computer factory. By using abstracted classes, you can create completely different subclasses with a common concept.

In this way, the superclass decides how to create an instance, and by leaving the specific processing to the instance, the framework for creating an instance and the creation of an instance can be considered separately. Also, by leaving the specific processing to the instance, the superclass can create an instance-independent situation.

Precautions when using Factory Method

The subclass created by the "Factory Method pattern" can decide how to create an instance in the superclass. So you need to understand the superclass properly.

Example using Factory Method

Create a class diagram and Python code using the factory example from "Introduction to Design Patterns Learned in the Java Language". This time, we will create a factory class and a product class, and create a PC factory class and a PC class that inherit each. In the factory class, an abstract method called "createProduct" that creates a product and an abstract method called "registerProduct" that registers the created product are declared, and these two abstract classes are implemented in subclasses. In addition, there is a method that implements the flow of creating a product using "createProduct" called "create" and registering the product with "registerProduct". The PC factory class inherits the factory class, implements "registerProduct" and "createProduct", and inherits a method called "get_owners" that indicates who purchased it.

The product class only implements an abstract method called "use" that uses the created product. The personal computer class inherits the product class, implements "use", and implements a method to create its own instance and a "get_owner" method to get who to send it to. When actually implementing it, it should be possible to acquire or register the destination, corporate or individual, personal computer specifications, etc., but this time it is an example using the Factory Method, so we will not do it.

Class diagram

factory_method.png

This class diagram is described as PlantUML. The PlantUML code I wrote can be found on GitHub below, so please read the ReadMe before using it. factory_method.txt. https://github.com/sirajirasajiki/design_pattern_uml/tree/master/template_method For details on how to install and use PlantUML, see the appendix below.

Implemented in Python based on the class diagram

The code implemented below is available. Implemented in Python 3.7. https://github.com/sirajirasajiki/design_pattern_python/tree/master/FactoryMethod

Summary

You learned how to create an instance in a superclass and learned about the "Factory Method pattern" that describes specific processing in subclasses.

Chapter 4 Impressions

When using not only the Factory Method pattern but basically the pattern, I thought that I needed to understand the superclass properly. So, I will write a comment about what it means for the superclass. ~~ The example used in the explanation will be implemented in Python at a later date. ~~ Implemented in Python.

Finally

If there is something wrong, I would be grateful if you could point it out!

appendix

Next article

https://qiita.com/sirajirasajiki/items/532d33fd823e52ab0d1a

Site about PlantUML

The following sites were taken care of when installing PlantUML. https://qiita.com/kohashi/items/1d2c6e859eeac72ed926 The following sites have been taken care of when writing PlantUML. https://qiita.com/ogomr/items/0b5c4de7f38fd1482a48

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