As an API, does Maya mel have a strong feeling of becoming python?
For example, I want to change the color with the material.
Right-click in the UI-> Copy Data Path and paste it into a python console etc. to see how to access it.
However, since this is a hierarchy starting from a node, we also need to get node_tree.
Access node_tree as follows.
Operate Blender nodes from Python https://dskjal.com/blender/process-node-from-python.html
T.B.W.
Visualize point cloud with Blender + Python https://ksknw.hatenablog.com/entry/2019/10/29/192026
bpy.ops.mesh.primitive_uv_sphere_add(location=(x, y, z))
You can create a sphere like this.
If you want to do it more efficiently, would you express it as a particle?
T.B.W.
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